Slimming Down in The Game
Last October I wrote about how HarperCollins had expanded the heft of Diana Wynne Jones's The Pinhoe Egg with larger than usual type and generous leading. The result was a 500-page brick, the way we fantasy readers are supposed to want our books these days. Even Publishers Weekly has noticed how thick such books had become.
Now Jones has a new US publisher in Firebird, a Penguin imprint led by Sharyn November. Penguin brought out a new edition of her Tough Guide to Fantasyland, and it's the publisher of her latest fiction, The Game. (Presumably the firm will soon correct the spelling of Jones's middle name on its webpage for that book.)
Harper commissioned new cover art for its US edition of The Pinhoe Egg, and dropped the interior art. In contrast, the two Penguin editions of The Game are the same size--and a small size it is, too. This book represents a complete turnaround from Jones's last novel.
The typeface is small, the leading proportional, the margins slim. The Game comes in at well under 200 pages, even with a small trim.
The result looks like a young adult fantasy, not a middle-grade one, particularly with the cover art. The girl's face and neck are long, the light falling on her chest shows the start of breasts, and the image of a female holding out an apple in western culture carries connotations of Eve, the first fallen woman. Yet I think that's supposed to be Hayley, the protagonist. Although we never learn exactly how old Hayley is (which turns out to be significant), she behaves like a middle-grade child, and she's definitely one of the two smallest cousins in her family.
Of course, even with a different design, The Game couldn't be large. It's a small story, though full of magic. It doesn't have the two (or more) protagonists of The Pinhoe Egg. The plot is brief, without many turns. Hayley doesn't set out on a mission or accomplish much; her story mainly involves discovering who she is and where she belongs. In Jones's oeuvre, The Game seems like a minor work, fun and clever while it lasts but over awfully quick.
Indeed, in this story Jones *****SPOILERS IN SO MANY WAYS***** seems to be trying variations on a number of themes that she's explored before. Celestial objects embodied on Earth (Dogsbody). A pantheon of gods stomping around modern Europe (Eight Days of Luke). An immensely magical family that turns out to include the protagonist (Archer's Goon). A competition across multiple realities soured with a frightening glimpse of eternal punishment (The Homeward Bounders). And no doubt there are echoes of other books as well.