Showing posts with label comics scripting. Show all posts
Showing posts with label comics scripting. Show all posts

22 October 2020

The “Thomas Nast” Art Team, Part 3

Yesterday’s Boston Globe praised the approach of the Massachusetts Historical Society’s “Thomas Nast: A Life in Cartoons” online exhibit: “In a nice twist, the exhibition doesn’t emphasize Nast’s own work (though it offers links to many of his cartoons). Instead, nine contemporary cartoonists illustrate episodes from Nast’s life.”

I discussed six of those artists in the two preceding postings. Here’s the rest of the team.

Under Harper’s Weekly publisher Fletcher Harper, Nast had editorial freedom in the topics he chose and how he approached them. That often put him at odds with the magazine’s political editor, George William Curtis, who was more gentle and loyal to the Republican Party as a whole rather than just President U. S. Grant. We illustrated that conflict in what I later realized was yet another Nast-speaking-to-his-editor scene. But hey, his job was speaking to editors, and it’s a scene I know well.

The line “hit the enemy between the eyes” line came straight from Nast. The historical society understandably wanted more Massachusetts content, so this cartoon includes Nast’s unflattering caricatures of two Bay State politicians, Benjamin Butler and Charles Sumner.

The artist for this panel is Sam Cleggett. When the core team were thinking of cartoonists to recruit, two of the qualities we looked for were political work and visual style reminiscent of Nast. I pointed out, “Sam knows hatching,” and this energetic cartoon shows that he sure does. Sam also creates animation art for television and video games.

On top of his political cartoons, Thomas Nast’s biggest contribution to American culture was to popularize a certain look for Santa Claus. He had grown up with a German Christmas tradition of “Pelze-Nicol,” which he used to illustrate the Dutch tales of ”St. Nick” preserved in New York. Nast’s Santa was round and jolly, the size of a child, and swathed in fur.

For years Nast drew black and white pictures of Santa Claus for Harper’s. They became so popular that McLoughlin Bros., a pioneering picture-book publisher, offered to publish a book of Nast’s pictures converted to color lithographs. That technique approximated brown by printing black lines and highlights on a red field, with the result that the fur tinged toward red—and a red suit became what we expect Santa to wear.

Dan Mazur produced the cartoon of a McLoughlin brother showing Nast his page proofs for Santa Claus and His Works. As usual, he loaded it up with historical detail, hunting for the right sort of press and Pelze-Nicol himself.

Dan was also one of the organizers of this project, and he was one of the founders of both the Boston Comics Roundtable and the Massachusetts Independent Comics Expo. His latest comic as a publisher is the Boston Powers series, and his upcoming comic as an author-illustrator is Lunatic.

After losing his editorial independence, Thomas Nast left Harper’s Weekly. He launched his own magazine, which lasted only a few months. He went on the lecture circuit, but that was exhausting. He produced history paintings looking back on the Civil War. His investments went bust, leaving him in a precarious financial state.

For our final cartoon, I imagined a cheeky take on the moment when Nast accepted a post in the U.S. diplomatic corps under Theodore Roosevelt. Artist Nick Thorkelson chose to render that in three panels to enhance the timing of the vaudeville dialogue. Unfortunately, it wasn’t so funny when Nast caught yellow fever only a few months after arriving at his first assignment. (We didn’t illustrate that moment.)

Nick Thorkelson has made political cartoons for the Boston Globe and many other outlets. One of his specialties is graphic biography, with his latest being Herbert Marcuse: Philosopher of Utopia (2019).

So that’s our look at the career of American cartoonist Thomas Nast, from his childhood immigration to his death overseas.

17 October 2020

The “Thomas Nast” Art Team, Part 2

With the next set of pictures for “Thomas Nast: A Life in Cartoons,” we got into the political part of his career. And the three cartoonists drawing those moments all have experience in political art.

Nast joined the staff of Harper’s Weekly in 1859, just in time for the US Civil War. Some of the magazine’s artists, such as Winslow Homer, drew battle scenes from life. Nast, though he took some trips to camp, preferred symbolic scenes with unmistakable pro-Union messages. His images could be so powerful that the Republican Party adopted them as campaign material.

We illustrated that connection with a symbolic meeting between Nast and President Abraham Lincoln, drawn by Shea Justice. Lincoln voices oft-quoted praise for Nast’s work in front of three of his most famous works from the war years. I suggested adopting elements from two cartoon traditions: making Lincoln and Nast into a “Mutt and Jeff” pair, and borrowing Tom Toles’s technique of adding commentary on the main scene from a couple of characters in the corner.

As for that commentary, that grew from my inability even in the age of Google to find any source for Lincoln’s praise before A. B. Paine‘s 1904 authorized biography of Nast. Fiona Deans Halloran wrote the same in her modern biography, expressed in the polite language of a footnote.

Stated more bluntly, this “Lincoln quotation” seems to have come from, or at least through, Nast himself. After consulting with Halloran, we made her the voice of doubt (or reason) while Nast speaks up for printing the legend.

Shea Justice, MFA, is a teacher at Lincoln-Sudbury Regional High School and a member of the African-American Master Artists in Residence Program. His portraits of figures from African-American history have been collected in this volume.

To hear from Dr. Fiona Deans Halloran herself, check out this video of her far-ranging conversation with longtime political cartoonist Pat Bagley for the Massachusetts Historical Society.

The next cartoon looks at Nast’s campaign during Reconstruction for basic equality for all Americans, built around his iconic cartoon “Uncle Sam’s Thanksgiving Dinner.” Nast’s vision of equality was limited, though. His take on, and caricatures of, non-white Americans could be quite disparaging. And he particularly disliked Irish Catholics, as this cartoon highlights.

Originally I had Nast saying, “Except for the Irish Catholics!” But then my artistic colleagues noticed that one of the figures at Uncle Sam’s table—on the right, near where his finger rests—had the profile that Nast typically gave to his Irishmen. So I tweaked the wording to acknowledge that Nast even gave an Irish couple a seat at Thanksgiving.

E. J. Barnes drew this panel, as well as serving the whole project as art director. She did admirable work assembling all the images, a job that turned out to include not only cajoling the cartoonists but also securing workable reproductions of Nast’s drawings and inserting them into our modern drawings in the midst of the pandemic shutdown. E. J. sells her artwork and comics stories through Drowned Town Press.

The next panel dramatizes one of the most famous episodes in Nast’s career, the second time he helped to bring down William “Boss” Tweed of Tammany Hall. Nast drew a lot of cartoons about Tweed, rousing public opinion enough for other legal authorities to move in. When Tweed fled US custody to Spain, police there recognized him as a wanted man from a cover of Harper’s Weekly—though they weren’t clear about what he was wanted for. Information from across the Atlantic is easier to come by these days, as I found when I sought period images of Spanish police uniforms.

The artist for this panel is Heide Solbrig, another colleague from the Boston Comics Roundtable. With a doctorate in communication from UCSD, Heide has taught arts and media studies at various colleges in New England. She’s working a graphic memoir called The Dandelion King and a series of comics journalism reports about the US-Mexico border. I see a reflection of her interest in immigration at the center of her panel as people line up in front of that transatlantic ship.

COMING UP: Part 3.

15 October 2020

The “Thomas Nast” Art Team, Part 1

Here’s commentary on the “Thomas Nast: A Life in Pictures” web exhibit and how the pictures came together.

The exhibit starts with a portrait of that nineteenth-century political cartoonist by Paul Szep, twentieth- and twenty-first-century political cartoonist. He also did a video interview about political cartooning for the Massachusetts Historical Society this fall.

Szep was the Boston Globe’s cartoonist during the 1970s when I was growing up. I enjoyed finding his picture in each day’s paper, learning about what news stories he was addressing, looking for his daughter Amy’s name hidden in the hatching. I even remember getting his autograph on a Watergate-era collection at a book festival when I was about nine. I suppose Szep was the first professional cartoonist I ever met. So it’s nifty to see him involved in this exhibit.

The first cartoon my team created for the exhibit covers Thomas Nast’s childhood immigration from Bavaria to the US. Initially I imagined a single panel of a little boy in stereotypically German costume on a ship’s deck or a dock, mixed in with other immigrants. But I couldn’t find a Nast print of a nautical scene as a model.

Instead, I alit on a “diary comic” that Nast drew on his first trip across the Atlantic the other way when he was a young journalist, not published until Alfred Bigelow Paine’s 1904 biography. That page provided the structure. The impressionistic memories of the trip that Nast recounted to Paine provided the content—each vignette reflects a real recollection from early childhood.

Catalina Rufin, who’s creating stories about growing up, daily life, and fairies, made a great match for the concept of this cartoon.

The next panel shows Nast as a teenager handing in his first assignment to magazine publisher Frank Leslie. In looking for a Nast picture of an immigrant-crowded dock, I came across a print of the Hoboken ferry landing on eBay. From an anecdote and a little image in Paine’s book, I realized that was Nast’s first published work. So that print is now part of the Massachusetts Historical Society collection, and it became the focus of this cartoon.

Both artist Jerel Dye and I hunted for visual references to provide a reasonably accurate representation of Leslie’s workspace, down to that desk calendar. We used this panel to show how Leslie used assembly lines of artists to produce art for the press. At first Jerel drew Tommy Nast with a little wispy beard, but I objected that he was only fifteen at this time—he didn’t grow a little wispy beard until the next cartoon! Nast’s own caricature of his first meeting with Leslie appears here.

Jerel Dye drew the art for the graphic novel Pigs Might Fly, written by Nick Abadzis, and has created several short comics on his own. In healthy times he teaches at the Eliot School of Fine & Applied Arts. One day I hope to fly on one of Jerel’s spaceships.

COMING UP: Part 2.

27 August 2018

Looking Back on an “Errand of Mercy”

A couple of years ago, I collaborated with artist Olivia Li, cover artist Catalina Rufin, editor E. J. Barnes, and the Massachusetts Historical Society to produce a short history comic about the Irish potato famine and Boston’s response to it.

Rick Silve at Comic a Day just posted a nice review of “Errand of Mercy: The Irish Potato Blight and the Good Ship Jamestown”:
Eight page b/w minicomic with a color cover. This begins with a general overview of the history of potatoes in Ireland and the potato blight and famine in the mid-1800s. It then goes on to document the response of Irish immigrants in Boston, who organized a relief effort, securing approval for the sending of the USS Jamestown, a navy ship, with a cargo of 800 tons of food and clothing to Cork, Ireland in 1847.

Considering the space limitations of the minicomic format, this book does a nice job of exploring the political complexities involved in mounting the mission of mercy.

This was a good snapshot of a moment in this history of Ireland and of Boston.
All I wanted was something better than Boston’s Irish Famine Memorial statues.

(Shown above is one interior page; all eight can be read on Olivia Li’s website.)

20 July 2017

DeConnick Scripting from the Dialogue

In this 2011 interview with with Tom Spurgeon at the Comics Reporter, comics scripter Kelly Sue DeConnick described her method of writing dialogue:
DeCONNICK: I suspect that’s more a result of the actor training than anything else, but I’m sure they’re all related.

SPURGEON: You even work from dialogue first as opposed to structure or visual cues or graphic beats. How does a page form when you work from dialogue first?

DeCONNICK: A looooooot faster than if I try and break things down into panels as I go. [Spurgeon laughs] It took me a while to figure out that that was the best approach for me, and I still forget it sometimes and try to pound it out panel by panel and it’s just... torturous. And not very good.

Okay, so, when I get to scripting, I’ve already got my outline. So I know what the scene is and who's in it. Without sounding too pretentious—I hope!—I just kind of let them talk. It’s like…well, I was an actor, right, but I was also a professional improv actor for three-plus years. So, it's like improvising a scene—only I'm playing all the characters. I take down the dialogue and then I go back and look at it. I cut what I don’t like. Then I start breaking the scene down into beats the very same way an actor breaks down a script. The big beats? Those are page turns. The smaller ones are panel breaks. More important beats call for bigger panels—though I never dictate that sort of thing, I only suggest.

Some beats are silent. . . .

Oh, hey—I remembered something about actor training that is directly relevant to writing comics—psychological gesture. I thought of you this morning when I was acting out a panel at my desk trying to decide if the gesture I was asking for felt right.

SPURGEON: What is psychological gesture exactly? Can you describe what it is about a certain gesture that you feel is valuable to consider when putting together a script?

DeCONNICK: It’s pretty much exactly what you’d think—it’s something the actor does with his or her body to give the audience additional information about what’s going on in the character’s head. It’s a simple enough idea, but it’s one of the things that makes acting an art form and not just Pretty People Playing Telling Lies.

So, for instance, my scripts often indicate when characters are making eye contact—or more importantly, when they’re not. People sometimes touch their mouths when they’re lying, cover their eyes or foreheads when they’re ashamed. I consider it valuable because it adds information that isn’t in the dialogue.
I am, of course, not convinced that it’s so easy to tell when people are lying, or to convey that in a way most readers pick up. But I am intrigued by DeConnick’s approach to scripting as acting on the page.

01 May 2017

10 December 2015

An Unknown Comics Adventure in Oz

Last week as The Wiz was about to air on television, Mark Evanier unspooled his story about being hired to script an adaptation of the 1978 movie version for DC Comics.

It’s most interesting, like a lot of the stories on Evanier’s website, for the backstage look at how comics companies work. (Which is to say, barely.) There are also some nicely crafted lines:
  • “Not far enough before the film's scheduled premiere, someone at or around DC Comics got the idea to publish a slick magazine which would be part comic book, part souvenir book for lovers of the movie. This was some time before anyone knew there wouldn't be a lot of lovers of that movie.”
  • “I had to sign all sorts of non-disclosure agreements that I would not divulge what I saw to anyone and as I recall, they didn't specify any time limit. I mean, I was supposed to write all these authorized articles about what was in the movie and here I was signing vows that I would never in a million years divulge to anyone what was in the movie. So I may be violating those agreements right now.”
  • “I forget what they were going to charge for it but it struck me as a bit too pricey. It also struck me as not my problem.”
  • “By far, most of my time went into going up to Universal to see a more-complete version of the movie and then to see an even-more-complete version. I saw it three times but I never saw the final release cut. I felt that the film got better as the holes were filled in…which is not to say I thought it ever got to be really good. The merits it did have were (a) a few of the actors’ performances and (b) some truly dazzling dance numbers. And of course, it did dawn on me that our adaptation would contain neither.”
For the stories of which artist should work on this project, how the 1976 Copyright Act affected things, why no one has ever heard of this comic, and how its obscurity might have helped Evanier and artist Dan Spiegle’s careers, check out Evanier’s recollection.

02 November 2014

“That history will always be in the background”?

In an interview with Comic Book Resources, Grayson co-scripter Tom King spoke of his particular fondness for the character of Dick Grayson:
You’ve said a few places that Dick was always your favorite DC character thanks to his accessibility. With that in mind, what were the big stories that first brought you into his world? Are any of them the kind of thing you’ll look to fold into the background of this book?

I came into DC comics with Tim being Robin and Dick being the ex-Robin, the man who had gone through that uniquely frightening experience and emerged as someone uniquely brave. I remember buying my first trade, A Lonely Place of Dying, and obsessing over the Tim/Dick/Batman interaction. There was this essential question there about how do you leave childhood without losing who you were as a child. I read that thing to pulp. The first time I got to write my own complete script for the series, I titled it “Only a Place for Dying,” as a tribute to that experience.

Some of my other favorite Grayson stories are:

Birds of Prey #8 (the Barbara/Dick date issue), which is where Agent 8 from Grayson #3 gets her name; Batman #156 (“Robin Dies at Dawn”), which will play a role in an upcoming issue; and, probably my favorite Dick Grayson story of all time, Secret Origins Annual #3, which I haven’t yet figured out how to squeeze story out of — but I will! Dick Grayson has a 74-year history, and though Grayson is a book solidly set in the New 52 featuring a very modern take on the hero, that history will always be in the background and will always haunt and elevate our hero.
That’s almost sad. Secret Origins Annual, #3, was a story scripted by George Pérez in 1989 which synthesized the whole history of the Titans up to that point, both pre- and post-Crisis on Infinite Earths. It sought to build coherence and depth from the illogical late-1960s storylines of Bob Haney, revealing a series of villains to be one foe in different guises trying to undermine Dick Grayson.

That story also restored a version of Betty Kane, the first Bat-Girl, who had been abandoned with the “New Look” back in 1964. It reestablished the basics of Titans history as written in the 1960s, 1970s, and early 1980s within DC’s new continuity. And in doing all that, it reflected the importance of Nightwing and his team to the company at that time.

In contrast, the “New 52” reboot of the DC Universe that King and his co-writer Tim Seeley are working within wrote off Dick Grayson’s version of the Titans, and most of the characters and relationships that Pérez’s story stitched together. Grayson has left the character even more alone within the DC Universe. The scripts might contain slight allusions to beloved older stories for long-time fans, but I don’t see how this Dick Grayson can be haunted by a history that he never had.

26 October 2014

What Is Dick Grayson’s Core?

Kyle Higgins appears to be wrapping up his current work on the Dick Grayson character. The latest stories in Batman Beyond 2.0, including an upcoming chapter titled “The Final Fate of Dick Grayson,” have Alec Siegel’s name as co-writer, and Siegel’s the one signing the footnoted cross-references. (Wasn’t that once the editor’s prerogative?)

Therefore, even though Higgins is back on the Batman beat as one of the writers scripting the final stretch of Batman Eternal, and though he says he’ll likely return to Dick Grayson someday, his recent interview with Crave Online reads like a farewell retrospective:
Your work on Nightwing really expanded the character. Was everything in place from day one, or did it come as you wrote the story?

I had an idea from the start, but I learned so much along the way. I remember having a conversation with one of my best friends, who is an incredibly talented writer who works in TV and did some Gates Of Gotham with me [Ryan Parrot]. We said, when you boil Dick Grayson down, how do you describe him in a few sentences. What is his core? We did it as an exercise with Superman, Spider-Man, Batman, and boiled all them down to their central drive.

With Dick Grayson I couldn’t do it, I had a really hard time with it. I realized that was a problem. I know who the character is, but I can’t fully articulate why I love the character. It wasn’t until I settled on this idea that he grew up in a circus, so he’s all about catching people when they fall. That’s actually the final line of my final issue. I sat on that for over a year.

Dick seems more involved with the people he’s helping.

It’s about the empathy for who he saves. Every superhero, in one way or another, does it for the good of so-and-so, and they want to help people, but Dick Grayson more than all is about the people. He’ll save you from a mugger, tie your shoe and buy you a beer.

Dick and Bruce are very similar, but very different. Why?

Well, in a weird way one is more focused on his parents’ deaths, and the other is more focused on his parents’ lives. To me Dick and his Nightwing persona is more about spectacle than Batman. He’s sailing between buildings, it’s a performance and people can see him. He’ll operate in the daylight. It’s much more about the circus life and how he was brought up and the show. Nobody wants a brooding mopey Dick Grayson.
Another reason why the grim, one-eyed Dick Grayson in Batman Beyond 2.0 is a signal of a dystopic future.

Higgins continues to work on C.O.W.L., his story of a superhero labor politics in post-WW2 Chicago, for Image. We have yet to see the equivalent of Dick Grayson in those comics, but one did appear in Higggins’s student film, apparently set in the same world. And, to be frank, that character’s kind of mopey.

04 October 2014

Colonial Comics Arrives at MICE This Weekend

This morning at 11:30, I’m moderating a panel on “History in Comics” at the Massachusetts Independent Comics Expo in Porter Square, Cambridge.

This year’s special guests are Raina Telgemeier, James Kolchaka, Dave Roman, Box Brown, Emily Carroll, and Paul Hornscheimer. And there will be scores of other comics creators showing their latest creations.

Among the debuts of the show is Colonial Comics: New England, 1620-1750, a collection of history comics edited by Jason Rodriguez, A. Dave Lewis, and me. I’m also in that book as a contributor, having created a story about the start of slavery in Massachusetts with Joel Christian Gill.

MICE is free, though it’s hard to walk through the exhibit space without seeing something you might want to buy. The show runs 10:00 to 6:00 on Saturday and 11:00 to 4:00 on Sunday, which also has special workshops for kids. Concurrent with MICE on Sunday is a “Comics in the Classroom” symposium starting at 10:00.

10 September 2014

Where Do You Get Your Ideas?

From Marc Tyler Nobleman’s interview with comics scripter Arnold Drake:

when Bill [Finger] was looking for an idea for Batman, one of the tricks that he used was to open up the Yellow Pages in the phone book and just kind of ripple through it. Where his fingers stopped he’d say, “Piano tuner…I wonder if there’s a story in a piano tuner?”
And then, of course, Finger would imagine the piano to be giant-sized.

07 September 2014

Grayson’s Future End

Modern comic-book writers often dread big crossover events, at least when they’re not in charge. Whatever storylines they might have mapped out over several issues have to be put on hold for one or two episodes tied into a larger conflict determined by the publisher’s top staff or star writers. But crossovers tend to sell more copies of all the titles involved, and often continue to sell in paperback form, so the industry keeps ordering them up.

Currently the big crossover event from DC is “Futures End,” not to be confused with the last crossover, “Forever Evil.” (The company seems to have a thing for those initials. I will refrain from making a scatological joke about what they really mean.) “Futures End” is set five years into one possible dismal future for the DC Universe.

As I explored back here, in the DC pantheon Dick Grayson has long represented hope for a better future, so to showcase how awful a future is the company often shows how badly Dick Grayson’s life has turned out. Grayson: Futures End, published last week, is squarely in that tradition.

That situation freed up Grayson writers Tom King and Tim Seeley (they plotted the issue together, King wrote the dialogue). Working within a timeline that’s supposed to be averted, they don’t have to leave the door open to further stories or other crossovers. They can start at Dick’s sad end and work backward—which they do.

Each page in the magazine takes place “Earlier” than the preceding page, hopping backwards in time from five years in the future (as in “Futures End”) to Dick’s childhood. Characters allude to events, promises, and in-jokes that we don’t see for another few page flips. As one commenter noted, the issue is like a sestina, with certain details—ropes, codes, last days—popping up rhythmically. It demands, and rewards, immediate rereading.

I hesitate to call this a self-contained story because it depends completely on readers’ knowledge of the legend established in Detective Comics, #38: when extortionists put acid on the ropes of the Flying Graysons’ trapeze apparatus, causing Dick’s parents to fall to their deaths. But it surely brings its own story to an end (as in “Futures End”).

As promised, King takes the opportunity to offer his “New 52 Universe” explanation for why Robin dresses in stoplight colors. That’s not because Dick as a circus performer and/or little kid likes bright colors, the explanations in some previous versions of the mythos. (The “New 52” Flying Graysons wear blue, and the “New 52” Dick becomes Robin in his mid-teens.) Rather, the colors are Bruce Wayne’s way of making night patrols harder for Dick so he has to be more careful. I’m not sure that will go over well with fans of either character.

Grayson: Futures End also shows Barbara Gordon as Batgirl suggesting that Dick’s ideal romantic partner is someone who treats him like Bruce. Fifteen years ago the company was adamantly against Barbara likening Bruce and Dick’s relationship to a romance. Now DC is embracing the metaphor. But perhaps only in this not-necessarily-so future.

Which brings me to the remaining mystery of this magazine—when its timeline is supposed to deviate from the “New 52” present that DC’s line will presumably return to at the end of the crossover. Does that deviation produce the events we see: Dick and his agency handler Helena Bertinelli becoming lovers, Dick becoming willing to kill? In other words, when exactly does Dick’s life start to turn out badly?

14 July 2014

Weekly Robin Extra: Grayson Intelligence

On Saturday I attended a signing by Grayson co-writer Tom King at Friendly Neighborhood Comics, and enjoyed chatting with him about his new assignment. Here are some things I hadn’t read elsewhere.

As King understood the situation behind Nightwing, #30, DC decided not to print the original story it had commissioned from James Tynion IV and Meghan Hetrick because executives thought the firm was publishing a lot of elegies lately. They asked Seeley and King to produce a replacement that was less funereal than a story set at, well, a funeral.

Because that issue was already slated to be an extra-long 30 pages, Seeley and King divided their story into three distinct sections that were sent out to three different pencilers: Javier Garrón, Jorge Lucas, and Mikel Janin. That’s how tight deadlines are met in a collaborative art form.

Looking ahead, DC’s big crossovers continue to do mischief to storytellers’ schedules. King wrote one alternate-future issue that was to be tied into the “Future’s End” event but numbered like a regular Grayson issue. Then the company changed its collective mind, and that will be Grayson: Future’s End, #1. As headaches go, that’s a minor one, and there’s probably serious marketing thought behind DC’s decision. But it’s interesting how such tactics are still being worked out on the fly.

Finally, there’s been a lot of discussion among fans about the fact that Dick Grayson is carrying a gun in his job as a spy. King told me that Grayson, #3 (following that “Future’s End” issue) will have “the gun go off.” As in Anton Chekhov’s playwriting axiom that if we see a gun on stage in Act I, it has to go off by the end of the show. How will Dick’s gun go off? What will be the consequences? That, of course, is part of the story.

In addition, King promised his explanation of why this Dick Grayson chose as Teen Wonder to dress in stoplight colors.

18 May 2014

Adam Beechen on Taking on Tim Drake

Several weeks back, the Nerdist Writers podcast had a discussion about the challenge in comic-book scripting of taking over an ongoing magazine. One of the regulars, Adam Beechen, spoke about his two experiences with that challenge, which both happen to have involved Tim Drake as Robin.

One was Robin itself at the “One Year Later” break after DC’s Infinite Crisis, issues #148-166. As Beechen says, he wasn’t picking up right after the previous scripter; the company had established an excuse for changing things, dropping threads, reworking the situation.

The second magazine was Teen Titans a short time later, with a transitional period of co-scripting with that volume’s founding writer Geoff Johns, issues #44-49. (Beechen briefly mentions his work launching a Batman Beyond comic and doesn’t mention his Batgirl miniseries.)

Along the way, Beechen, who came from the field of television animation, made a few notable observations:
  • DC’s only editorial mandate for Robin was that the first villain had to be Cassandra Cain, then Batgirl. That remains a very unpopular decision with her fans, for which Beechen is sometimes blamed. (I discussed the possible thinking behind DC’s mandate here.)
  • Beechen studied his predecessor Bill Willingham’s issues of Robin and tried unsuccessfully to contact him, and he read Chuck Dixon’s earliest issues, available in paperback. But he apparently didn’t check the bulk of Dixon’s run (nor the intervening stretch by Pete Wood).
  • Beechen didn’t study Batgirl. His comments implicitly acknowledge one result, the fan criticism of how he handled the question of Cassandra Cain’s difficulties with language.
  • Beechen came away with the idea that no one had explored Tim’s life as a teenager. Actually, that was the focus of most of Dixon’s issues. One result, it seems to me, is that after the initial storyline Beechen’s issues don’t really stand out. The small moments that are memorable, however, involve Tim’s relationship with Bruce Wayne.
As for Teen Titans, Beechen voices the usual complaints of a comics writer without the clout of Johns or Grant Morrison: sudden editorial changes, company-wide crossovers, having to cut a plotline short.

25 January 2014

The “Owl and Pussycat” Experiment

The Boston Comics Roundtable is conducting a group exercise we call “The Working Method.” One member writes a short comics script—only three pages in all. Artists take that script as far as they choose—character designs, thumbnails, pencils, or all the way to inks and letters.

Members did this first a couple of years ago, at the suggestion of artist Jay Kennedy. One of the resulting comics, “Amazons v. Valkyries” by Lindsay Moore and Laurel Lynn Leake, was eventually published in the Minimum Paige anthology.

The current exercise is using a script by me titled “Owl and Pussycat.” I gave myself the challenge to tell a superhero tale in only three pages, a story that I as a kid could have picked up and understood at the basic level. There are, to be sure, many unanswered questions left about Owl, Pussycat, and their evil nemesis Dr. Megalo—unanswered even for me.

At this point participating BCR artists are sharing their designs for Owl and Pussycat on a Tumblr page. The sketch above is by Roho, for instance. I see my job now as to keep quiet about how I might have imagined those characters or the setting, page layout, overall look, etc. in order to leave the artists with maximum freedom to make their own choices. At the end of February the whole group will sit down and discuss the different choices people made.

This exercise is also open to folks who aren’t involved in the Boston Comics Roundtable, or even in Boston. Here’s the link. We expect to post further scripts of different sorts in the future.

27 November 2013

Corporate Cultures and the Marvel Method

This episode of Decompressed, a podcast by British comics scripter and journalist Kieron Gillen, is one of the most interesting discussions of comics scripting that I’ve ever heard.

Gillon tries to focus his podcast on the mechanics of creating comics, not just enthusiastic appreciation. The nominal subject of this discussion is the contrast between Marvel’s three-stage plot–art–dialogue method of creating comics and the full-script (or plot–dialogue–art) method that DC and most of the industry use.

Gillen shares lots of examples from the participants, including script pages and finished line art, on his blog. (At left is a first-stage “Marvel Method” script with short action descriptions and the artist’s thumbnail sketches but no finished dialogue.) The practical insights from fellow writers Mark Waid and Matt Fraction and special guest artist Jamie McKelvie are useful but not particularly surprising.

I was more struck by the participants’ observations about how the cultures of the “Big Two” American comics publishers have been shaped by those different approaches. Fraction notes that Marvel still pays a writer separately for the plot and the dialogue even if he (since it’s usually a “he”) delivers them at the same time. Waid points out that DC, at least as of the 1980s when he was an editor there, paid twice as much for a story’s dialogue as for its plot—which naturally motivated writers to provide full scripts.

The comics creators in the conversation—three of them writers—also make interesting observations about what happened when artists Dick Giordano and Joe Quesada came to be in charge of DC and Marvel, respectively. Suddenly the artists were getting more compensation.

06 October 2013

Unanswered Questions about Nightwing, #93

Nightwing, #93, is undoubtedly the most controversial issue of that magazine. It’s the low point of a long story arc that writer Devin Grayson was creating. The villain Blockbuster had destroyed most of Dick Grayson’s life in Blüdhaven. In this issue the beautiful vigilante Tarantula shot Blockbuster dead in front of Dick, wracking him with guilt for not stopping her, and then forced him to have sex with her.

That magazine came out in the late spring of 2004 with a July cover date. In #94, Nightwing’s voice disappeared from the narration—a loss of self. The book then went into a Batman crossover, and in #100 that part of Devin Grayson’s long arc culminated with Dick regaining his initiative and capturing Tarantula for trial.

In August 2004, as that narrative was still unfolding, Devin Grayson sat for this interview. Like any good storyteller being paid to maintain suspense, she didn’t give away the ending to the arc. And part of that ending was Dick coming to terms with what had happened to him, identifying himself as a victim rather than someone to be blamed.

As a result, Devin Grayson resisted explaining what to make of that scene with Tarantula, writing, “For the record, I’ve never used the word ‘rape,’ I just said it was nonconsensual (I know, aren’t writers frustrating? *smiles*).” But she practically begged readers to stay tuned for the story’s resolution:
I think if you read through issue 100, you’ll see some of the response you’ve been waiting for. . . . The nature of stories is to set up and resolve conflict. We’re just not at the resolution stage with this story yet, and I apologize if it’s taking too long. . . . I really wish we could have this discussion after issue 100, because then I could see if you felt that any of your questions were answered in the normal course of the story, which is of course always the goal. This is meant to be a story about heroism and identity – how do we respond heroically (if that’s our default or aspired-to setting) when we lose all indication of our heroic identity?
As I read those comments, Nightwing’s realization that he’d been raped was a crucial part of the narrative. Though that was part of Devin Grayson’s story all along, she didn’t want to reveal that resolution prematurely in an interview; her coy language kept the question alive for readers. Many of those readers reacted angrily to the suspense and the language, accusing her of fogging the difference between “nonconsensual” sex and rape when her real point may have been that there’s no difference.

Was that theme indeed part of Devin Grayson’s story proposal and scripts? I’ve seen reports that the #93 script was available online at one point, but by now it’s disappeared. And the record of that script is getting muddied on that authoritative source of comic-book history, Wikipedia.

On 27 Sept 2006, an anonymous Wikipedia editor added this sentence to the “Controversy” section of Wikipedia’s entry on Tarantula:
This is further confused by the script for Nightwing #93 specifically mentioning (in parentheses) that this scene was a rape.
But 20 Oct 2010 that sentence was changed by another anonymous editor to:
This is further confused by the script for Nightwing #93 specifically mentioning (in parentheses) that this scene was sex and not a rape.
The citation that followed both sentences in fact predated them both, and really belongs to the preceding sentence. It pointed back to the interview quoted above—which reveals nothing about the script.

Thus, Wikipedia has contained two contradictory statements, both purporting to be based on the same document. It’s possible that the first statement was false, though it survived without correction for four years when the script might still have been available for confirmation. It’s possible that the second statement is false. But they can’t both be true.

Thus, not only is Nightwing, #93, a controversial narrative, but someone has distorted the publishing history of that narrative and falsely reinforced a particular view of the controversy.

08 July 2013

Designing Death by Design

I wasn’t bowled over by Batman: Death by Design, by Chip Kidd and Dave Taylor [lots of hocus-pocus science, physiognomic inconsistency, no Robin], but I was intrigued by the new comics scripting format that Kidd developed for this project. A highly respected book designer, he found a way to work visually as well as verbally.

In an interview with Comic Book Resources before publication, Kidd said:
The one thing I did that he [Dave] said he really liked was that -- and I don't know how else to do it -- I didn't do a script that looked like any normal comic book script I know of. In other words, it doesn't look like a movie screenplay. I diagram all the pages out. It's very specific with me showing "This is how big this panel is, and this is what's happening in the panel, and this is the dialogue." Dave said he liked that because it did a lot of his work for him, and that was the idea -- to put as little guesswork in as possible.

But where he pleasantly surprised me was where he would deviate from that. There's actually one big huge deviation at the beginning of the book that just shocked me, and it didn't make me angry, but I had to go "Hmm. Wow."
The image above is from the back of the finished book showing a page from Kidd’s script. Each box is a panel, with a description and speech balloons in small type. Taylor sketched his ideas for those panels in the spaces. (Andy Khouri reported for Comics Alliance that “Kidd said that he also included sketches but that Taylor rightfully asked him to stop.”

Kidd discusses the book’s look in more detail in another CBR interview.

17 March 2013

What’s Happened to Damian Now?

Damian Wayne lives on in the Batman: Li’l Gotham digital-first comics by Dustin Nguyen and Derek Fridolfs, along with Nightwing’s blue stripe, Oracle, and Cass Cain.

Damian’s even featured on a very cute variant cover of the first print collection, drawn by Chris Burnham.

But really, this isn’t Damian. In the latest Li’l Gotham download he says things like, “Welp, I’ve got nuthin’. Who’s up for fixing me a sandwich? Peanut butter and banana, my favorite.”

The Damian Wayne developed over the past few years in the main comics could be that demanding, but he’d express himself with hauteur instead of whiny slang. And he’d never admit to failure.

10 June 2012

Stephanie Brown: The Final Fight

The last weekly Robin closed with a hint that it was actually good that the Robin storyline titled The Final Fight, scripted by Chuck Dixon, was never produced.

That’s not because Fabian Nicieza’s Search for a Hero was stellar. (I thought Nicieza was kept from exercising his fine understanding of the character of Tim Drake because of difficult scheduling.) And it’s certainly not because that canceled volume would have impeded Tony Daniel’s Battle for the Cowl.

Rather, the key to that sentiment rests in how DC Comics’s description of that volume concluded: “Robin also has his hands full with a not-so-happy family reunion between his lady love [Spoiler] and her father, Cluemaster!”

Dixon created Stephanie Brown, the Spoiler, as an antagonist for the Cluemaster, a second-rate Riddler introduced in 1966. When fans wanted to see more of her, Dixon wrote stories of Stephanie as Tim’s other woman, then his main girlfriend. But since Tim was the protagonist of those stories, Stephanie mainly posed problems for him: a crush on her when he was seeing someone else, her pregnancy, her father moving back in, her replacing him as Robin, her temporary death, and so on. Stephanie was, as TV Tropes said, a walking Afterschool Special of teen woes.

The Final Fight description promises further adventures in that mode. It describes Robin with “his hands full” once again because of Spoiler and Cluemaster. And as the protagonist in his own magazine, Tim Drake would have once again helped to fix Stephanie’s troubles for her.

But being the child of a minor supervillain was Stephanie’s problem, not Tim’s. So the cancellation of this Robin storyline meant that problem was available to Bryan Q. Miller to address in his Batgirl series, collected in three volumes: Batgirl Rising, The Flood, and The Lesson.

And those volumes are really good. Miller wrote funny dialogue. He created a solid supporting character in a young homicide detective who becomes Stephanie’s special contact on the police force (every hero seems to need her own) and possible love interest (ditto). He had the advantage of a clear narrative arc as Stephanie took over the role of Batgirl with the help of predecessor Barbara Gordon.

As Miller was telling his stories, Christopher Yost and Nicieza were showing Tim Drake fighting crime overseas and in cyberspace. That left Stephanie with the challenges that Dixon used to give Tim in Robin: trying to keep up the life of a normal Gotham City student while also fighting powerful criminals. So Stephanie has to deal with midterms, campus crime, a teenage witch-boy, and a suspicious mom.

It’s clear that Miller had to shape his storytelling around some editorial mandates. Barbara Gordon gets yanked out of the action when DC needed her to appear in another series. Another supporting character, Wendy from Teen Titans, is just settling in when she suddenly disappears. One issue in the last volume was written to set up an issue of Batman Incorporated that wasn’t even published until months later. But the series’ overall narrative arc stands up to all that.

Like Nicieza in his second opportunity with Tim Drake, Miller had to finish his run much faster than he planned to make room for DC’s reboot. I thought Nicieza’s climactic storyline suffered from being crammed into one issue, but Miller was able to overcome that problem. In a terrific last issue, he simultaneously showed Stephanie confronting her oldest problem—her dad, of course—and looking ahead to possible glorious futures. And she achieves those triumphs for herself.

It would still have been possible for Tim and Stephanie to confront the Cluemaster in Dixon’s Final Fight and for her later to confront him again in her own magazine. Parental issues never go away, after all. But for Stephanie Brown to come of age, she had to be more than support for another title character. Tim makes some appearances in Batgirl, but the much more significant crossovers of this period are when Stephanie appears in Red Robin, showing him how she can stand on her own.

In DC’s rebooted universe, Stephanie Brown’s role—and even existence—is uncertain. She was never a Robin, even briefly. It’s unclear whether she was ever Batgirl. Her larger story for all practical purposes appears to be over.

COMING UP: But that may not be a bad thing.