Showing posts with label MOVIE Argo. Show all posts
Showing posts with label MOVIE Argo. Show all posts

28 February 2013

The Lost Opportunity in Zero Dark Thirty

In turning the evacuation of six American diplomats out of Teheran in 1979 into a Hollywood movie, Argo had to distort the historical events, as I discussed back here. There simply could not have been a mass-market movie any other way.

In contrast, the historical distortions of Zero Dark Thirty are less apparent but also less necessary. The major issue, which has reached the level of critical letters from a bipartisan group of US Senators, is whether torturous interrogation methods led to information necessary for finding Osama bin Laden in Abbottabad, Pakistan. Much of the historical record is secret and debated, but there have been enough revelations to say that Zero Dark Thirty skews reality.

The movie opens with a harsh, extended torture-interrogation scene, the first that heroine Maya watches. As Steve Coll in The New York Review of Books explains:
There can be no mistaking what Zero Dark Thirty shows: torture plays an outsized part in Maya’s success. The first detainee she helps to interrogate is Ammar. He is tortured extensively in the film’s opening sequence, immediately after we hear the voices of World Trade Center victims. Ammar’s face is swollen; we see him strung up by ropes, waterboarded, sexually humiliated, deprived of sleep through the blasting of loud music, and stuffed into a small wooden box. During his ordeal, Ammar does not initially give up reliable information. After he has been subdued and fooled into thinking that he has already been cooperative while delirious, however, he gives up vital intelligence about the courier over a comfortable meal.

Some viewers might regard Ammar’s final confession in the midst of warm hospitality as an example of torture that did not work, or worked only partially. In fact, this sequence of the film depicts precisely how the CIA’s coercive interrogation regime was constructed to break prisoners…
Another prisoner gives Maya information while telling her, “I have no desire to be tortured again.” Coll concludes, “In virtually every instance in the film where Maya extracts important clues from prisoners, then, torture is a factor.” Those particular detainees are fictional composites, though the movie refers to other, real prisoners, such as “KSM,” or Khalid Sheikh Muhammed.

I think Zero Dark Thirty also suggests that the torture is horrifying, undesirable, even possibly harmful to everyone involved. It seems to burn out Maya’s mentor from the first scene. There’s a strong but implicit theme that Maya’s dogged, generally nonviolent techniques are better. In essence, the movie implies that she and her CIA colleagues have to grow beyond the violent interrogations. But the movie leaves out historical details that would have strengthened that theme.

First of all, the movie doesn’t show Maya or other investigators being thrown off by false leads that prisoners offered just to stop torture. It shows other sorts of dead ends and a sneak attack on Maya’s agency by Islamist terrorists. But Zero Dark Thirty ignores the drama inherent in one powerful argument against torture: it doesn’t produce reliable information.

Though the movie shows Maya debating with her colleagues and higher-ups about her conclusions, it never shows how some officials, notably the FBI, objected to the use of torture. The filmmakers bypassed that source of drama and the chance to show character growth.

Furthermore, Zero Dark Thirty presents torture sessions as directed, indeed improvised, by a CIA agent in the field. It doesn’t show the whole bureaucratic apparatus that our government built around the practice, with lawyers, psychologists, and physicians involved in planning and supervising interrogation sessions. Some intelligence professionals have called that inaccurate. The narrative effect is that Zero Dark Thirty insulates its audience from how the harsh treatment we’re seeing isn’t the tactic of one desperate agent but the considered policy of the US government.

I call those omissions unnecessary because a more accurate portrayal could have been just as dramatic, perhaps more so. Until the final raid on Abbottabad, the movie gets its drama from Maya’s push against her agency’s entrenched thinking, her struggle to find useful leads in a haystack of vague hints. Showing her come to doubt the value of the torture policy and struggle with false leads would have fit right into that storyline—and presented a more accurate history.

08 December 2012

Argo Nots

The movie Argo is a triumph of production design, recreating the look and sound of Teheran, Washington, and Hollywood in 1980. Which is absolutely necessary for the picture to work since the story is so outlandish that without complete realism in everyday details it would seem like Hollywood bullshit.

Director Ben Affleck was nine years old when the Iran hostage crisis began. He was thus recreating the milieu of his childhood, from new Star Wars action figures to grown men in three-piece suits. Early on there’s a scene in which his character watches television, and he made sure to show us the man standing up and clicking the dial from one VHF station to another. Every time the scene shifts to an office, we hear the busy sound of a Selectric typewriter. With no answering machines in sight (though they were on the market), the story’s telephone connections become even more tenuous.

During the closing credits, the filmmakers show off their work, pairing period photographs of the Iranian Revolution or decaying Hollywood with their careful recreations of the same sights.

Those credits also show the fake passports of the real American diplomats at the center of Argo’s story, and their haircuts really did look like that. Again, such details helped immensely to make them seem real since we see little of those characters beyond their plight. Affleck’s own performance as CIA “exfiltration” specialist Tony Mendez consists mainly of looking serious in a beard. The acting energy comes from the pacing and the supporting cast of pros: Alan Arkin, John Goodman, Bryan Cranston, and Victor Garber.

It’s disappointing, therefore, to learn that the movie’s realism in little things masks big liberties with what actually happened. The movie’s basic concept is true: Mendez and the CIA used the production of a science-fiction epic in turnaround called Argo as cover to fly six American diplomats out of Teheran.

But the exciting scenes—the last-minute interventions, the Republican Guards tumbling to what’s happening, the airport chase—are completely fictional. The Tony Mendez character arc, from separation back into his family’s bosom and from professional exile back to being a CIA hero, also doesn’t seem to reflect reality. Argo is a movie about Hollywood bullshit proving useful in the real world that’s actually built of Hollywood bullshit.

In real life, all of the challenges in the movie’s tense, exciting third act had already been cleared away through the least exciting activity American filmmakers can probably imagine: careful, quiet work by Canadian bureaucrats.

One visual element of the real story that didn’t make it into Argo consists of Jack Kirby’s designs for the planned epic and its related theme park, Science Fiction Land. This PDF from the Kirby Museum uses Kirby’s drawings to illustrate interviews about that grand project. The image above is the original announcement that the movie would start filming soon.