Sea Fairies and Sea Sirens
Sea Sirens is a new middle-grade graphic novel by Amy Chu and Janet K. Lee. It’s subtitled A Trot & Cap’n Bill Adventure, and the back cover says it was “inspired by L. Frank Baum’s classic adventure The Sea Fairies, the ‘underwater Wizard of Oz.’” The story’s last page promises more Trot & Cap’n Bill Adventures.
However, this is not a story about Trot and Cap’n Bill from The Sea Fairies and Sky Island, whom Baum settled in the Emerald City in The Scarecrow of Oz. It’s a remix of elements from The Sea Fairies including the names of major characters, the setting in and off the coast of southern California, and the general idea of being able to breathe underwater to visit mermaids.
Baum’s Sea Fairies is one of his weaker fantasies, though it introduces some of his most winning characters and one of his scariest villains. As in Jules Verne’s Twenty Thousand Leagues Under the Sea, a lot of pages are taken up by underwater tourism with little plot (but, in Baum’s case, plenty of puns). Though Trot is a winning personality already distinct from Dorothy Gale, she functions mostly as an observer; she becomes more of a plot driver in Sky Island.
Lee, who created the striking Return of the Dapper Men, had the idea to pull from The Sea Fairies to create a modern adventure. Like Trot, the Trot* in Sea Sirens lives along the southern California coast with her mother and a disabled older man—not a one-legged sailor but her grandfather, who suffers from intermittent dementia. The new Cap’n Bill* is one-eyed cat.
Trot* is a Vietnamese-American surfer. About twenty years ago I wrote an Oz novel featuring a Vietnamese-American surfer as the child who travels to the Emerald City. I’m therefore particularly intrigued by Trot*. Both stories hinge on the powerful allure of surfing, particularly as a respite from domestic tensions.
In The Sea Fairies, Trot and Cap’n Bill are boating off the coast when the mermaids of the title appear and invite them to visit. They want to disabuse Cap’n Bill of his superstitious ideas about mermaids luring sailors to their deaths. Once underwater, Trot and Cap’n Bill meet many creatures, culminating in a gigantic, ancient sea serpent named King Anko, who presides over the Pacific. Then they get captured by the villainous Zog.
Sea Sirens strives for more conflict from the start. (Perforce this paragraph and the following contain SPOILERS.) Trot* is at odds with her mother over whether it’s safe to leave her wandering grandfather to go surfing. Trot* and Cap’n Bill* almost drown before a mermaid princess with her own mother issues rescues them and empowers them to breathe underwater. The mermaid queen Aquareine* is imperious instead of just friendly. The mermaids are close to war with a nation of underwater serpents, and Trot*’s grandfather wanders into their possession.
However, in the end that conflict washes away in a few pages. The King Anko* in Sea Sirens is a former cabin boy with more than a little resemblance to Maurice Sendak’s Max, Mikey, Jack, and Guy, who in turn harken back to Winsor McCay’s Nemo. Anko* is delighted to find other humans underwater at last. Trot* asks him and Aquareine* to pull back their armies, and they do. Problem solved.
Even Trot*’s fear of her mother worrying that she and her grandfather have drowned evaporates quickly. It turns out the entire underwater adventure takes only an hour in surface time. (In The Sea Fairies, Baum had the mermaids cast a spell on Trot’s mother so that she slept peacefully through her daughter’s absence.) There’s a final fear that Cap’n Bill* has drowned, but he hasn’t.
In sum, Sea Sirens ends up being even slighter than The Sea Fairies. The pictures are lovely, and the graphic storytelling successful on a page-by-page, moment-by-moment basis. The character-based jokes land, especially when Trot* learns there’s more to Cap’n Bill* than she thought. Jimmy Gownley, creator of the Amelia Rules! series, provides fine lettering. Now that the characters are established, we can hope the next graphic Trot & Cap’n Bill Adventure is more of an adventure.
However, this is not a story about Trot and Cap’n Bill from The Sea Fairies and Sky Island, whom Baum settled in the Emerald City in The Scarecrow of Oz. It’s a remix of elements from The Sea Fairies including the names of major characters, the setting in and off the coast of southern California, and the general idea of being able to breathe underwater to visit mermaids.
Baum’s Sea Fairies is one of his weaker fantasies, though it introduces some of his most winning characters and one of his scariest villains. As in Jules Verne’s Twenty Thousand Leagues Under the Sea, a lot of pages are taken up by underwater tourism with little plot (but, in Baum’s case, plenty of puns). Though Trot is a winning personality already distinct from Dorothy Gale, she functions mostly as an observer; she becomes more of a plot driver in Sky Island.
Lee, who created the striking Return of the Dapper Men, had the idea to pull from The Sea Fairies to create a modern adventure. Like Trot, the Trot* in Sea Sirens lives along the southern California coast with her mother and a disabled older man—not a one-legged sailor but her grandfather, who suffers from intermittent dementia. The new Cap’n Bill* is one-eyed cat.
Trot* is a Vietnamese-American surfer. About twenty years ago I wrote an Oz novel featuring a Vietnamese-American surfer as the child who travels to the Emerald City. I’m therefore particularly intrigued by Trot*. Both stories hinge on the powerful allure of surfing, particularly as a respite from domestic tensions.
In The Sea Fairies, Trot and Cap’n Bill are boating off the coast when the mermaids of the title appear and invite them to visit. They want to disabuse Cap’n Bill of his superstitious ideas about mermaids luring sailors to their deaths. Once underwater, Trot and Cap’n Bill meet many creatures, culminating in a gigantic, ancient sea serpent named King Anko, who presides over the Pacific. Then they get captured by the villainous Zog.
Sea Sirens strives for more conflict from the start. (Perforce this paragraph and the following contain SPOILERS.) Trot* is at odds with her mother over whether it’s safe to leave her wandering grandfather to go surfing. Trot* and Cap’n Bill* almost drown before a mermaid princess with her own mother issues rescues them and empowers them to breathe underwater. The mermaid queen Aquareine* is imperious instead of just friendly. The mermaids are close to war with a nation of underwater serpents, and Trot*’s grandfather wanders into their possession.
However, in the end that conflict washes away in a few pages. The King Anko* in Sea Sirens is a former cabin boy with more than a little resemblance to Maurice Sendak’s Max, Mikey, Jack, and Guy, who in turn harken back to Winsor McCay’s Nemo. Anko* is delighted to find other humans underwater at last. Trot* asks him and Aquareine* to pull back their armies, and they do. Problem solved.
Even Trot*’s fear of her mother worrying that she and her grandfather have drowned evaporates quickly. It turns out the entire underwater adventure takes only an hour in surface time. (In The Sea Fairies, Baum had the mermaids cast a spell on Trot’s mother so that she slept peacefully through her daughter’s absence.) There’s a final fear that Cap’n Bill* has drowned, but he hasn’t.
In sum, Sea Sirens ends up being even slighter than The Sea Fairies. The pictures are lovely, and the graphic storytelling successful on a page-by-page, moment-by-moment basis. The character-based jokes land, especially when Trot* learns there’s more to Cap’n Bill* than she thought. Jimmy Gownley, creator of the Amelia Rules! series, provides fine lettering. Now that the characters are established, we can hope the next graphic Trot & Cap’n Bill Adventure is more of an adventure.